

Lastly, the story here is about as shallow as any Contra game you’ve played. It can be a worthwhile challenge if you really enjoy the gunplay or want to unlock new skins, but otherwise, there isn’t much there. Unfortunately, the higher difficulties are just gaps in health for your player and the enemies and little else. An initial run through the campaign on normal should take two or three hours. Overall, killing enemies is a lot of fun and there is some fine variety for this short campaign.Īs much fun as these parts of the game are, the story is so convoluted and short that this experience is definitely only worth the $10 price tag on Steam. Some of these are a lot less interesting or practical, but they all have some level of purpose and killing power. These abilities range from throwing enemies in the air, pulling them in close, smashing the ground and creating shock waves, and sending sword slices in front of you. Along with the gunplay, there are some grapple and melee abilities along with your sword and its abilities. The bosses were all interesting to see and play through, but one of them, in particular, had one or two more health bars than it should have had. A couple of special enemies and bosses did require a bit more thought and planning, but were still very straightforward and took a long time to kill. Most enemies were either very easy or very health heavy. I found the gunplay to be really dynamic and fresh with four guns that each have an alternative fire. This is a shooter game that includes a bunch of first-person superpowers and melee combat think Bioshock but with a lot more bullets, a sword, and fewer elements. The jungle foliage, lighting, and rainy aesthetic look great but are very one-note through the game’s whole experience.īut the best part of Bright Memory: Infinite is the actual gameplay. The beginning of the game and title screen take place in an apartment, but the rest of the game is spent in a jungle. Some character models are a bit underwhelming and there is some environmental popping for sure, but considering the scale of the development team (which is just one person), things are incredible.

#BRIGHT MEMORY INFINITE IGN PC#
The game doesn’t just look nice, it is mind-blowingly detailed and can really push a PC on its highest settings. The gameplay and graphics are by far the best aspects of this game. It is far better than its earlier version (Bright Memory) as a better fleshed-out experience that is both enjoyable and filled with confusing choices. It stands as an impressive accomplishment of graphics and gameplay by the tiniest of teams, but its story is a short, hot mess that is also hard to follow. Bright Memory: Infinite is nothing short of a wild anomaly.
